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Age of wonders 3 game of thrones mod
Age of wonders 3 game of thrones mod







age of wonders 3 game of thrones mod

I haven’t counted the number of new abilities I created for this mod, but you can be assured that they are plenty ) removed the class-dependent starting items

age of wonders 3 game of thrones mod

removed some of the old hero upgrades (they still show up in the tome of wonders even though they shouldn’t)

age of wonders 3 game of thrones mod

defense, melee and ranged damage upgrades increase in cost by 2 per level (was 1) hero upgrades unlocking spells cost 1 less (now 4 was 5) – racial hero upgrades feature a total of 7 race dependent skills – in addition there is a pool of class skills that are learnable regardless of the chosen specialization for leaders tier I-III unlock 1 skill less (spells) tier IV unlocks 2 skills, available at lvl 13 tier III unlocks 3 skills, available at lvl 9 tier II unlocks 4 skills, available at lvl 5 tier I unlocks 4 skills, available at lvl 1 – each specialization consists of 4 tiers following the scheme below (with some exceptions): – 3 specializations per class, usually one of them with a melee focus, ranged focus or support focus / melee and ranged mix For further diversification I introduced racial hero upgrades, which while less important than class or specialization add some nice utility and style. So I introduced 3 specializations to each class that a hero of that corresponding class could learn and would provide a different “route” of available hero upgrades which usually aimed at making the hero more suitable for a specific combat role. What I mean by this is that I wanted to get away from my usual routine, which usually was “make every hero a ranged dps unless it is a warlord”. The goal of this mod is to make hero development more interesting and diverse.









Age of wonders 3 game of thrones mod